![]() ![]() If their distribution were to be monetized, this would certainly be a point of contention, and one that I hoped would raise more discussion. Yes the great thing about ROMs in their current state is that they are simply digital copies of a cartridge. I can already get them ("them" being pretty much any game up to the sixth gen) DRM free I understand that many of the original developers wouldn't receive my money but I can't help but feel somewhat guilty about this as I have gotten many hours of entertainment from the game. Whether youre a fan of Super Nintendo, the Pokemon, the Mario Kart 64, the Pokemon Diamond. ![]() However I have never purchased or owned a copy of the game, only a pirated copy. DopeROMs COOL ROM ROMsmania Gamulator ROM Hustler. Earlier in the thread I noted that I love Super Metroid. I'm neither arguing for or against piracy here, but that is ridiculous. How to Setup Mario Party Net Play Clouds617 67 subscribers Subscribe 68K views 3 years ago How to play Mario Party 1/2/3 with your friends online Lag happens to compensate for. By this logic, it is perfectly acceptable for me to walk into a store and take a copy of Ben-Hur on DVD or a copy of The Silmarillion by Tolkien, purely because a sufficient amount of time has passed since their publication and I am therefore entitled to have it for free. This entertainment media needs to have a quantifiable value in a capitalist economy. Is there a period of time after the release of a game that then allows it acceptable to obtain for free? Games are an entertainment medium, much like books and film. See, this is logic I simply don't understand. So r/Games, what is your opinion? Is this a viable idea? How might game companies manage the pricing and distribution of ROMs? How could they tackle the DRM/piracy issue? Perhaps the publishers could provide some extras, like art and booklet scans? I know that I personally, would purchase some of my favourites again simply to give back to the developers and be free of the legal and ethical grey areas surrounding emulation. Obviously there a number of issues to take into account, such as reasonable pricing, distribution methods, and DRM. So the question is, would you pay for ROMs if you had the option? However, emulation provides several advantages including video and shader customization, control mapping, save states and outputting to a variety of devices. One of the main controversies surrounding emulation is the argument that they support piracy due to the difficulty in making a legal digital copy for one's own use. Additionally, Nintendo offers a number of Virtual Console games for purchase whilst Sony also offers older games on the PSN store albeit linked to your console/account. It appears they released the games as ROMs packaged with a modified emulator. This question came to mind recently when I read about Blizzard distributing some of their older games for free on ( Source). ![]()
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